Substance Designer 10.1 Released

All the tools you need to texture your 3D assets in one application.

Substance Painter has smart materials, smart masks and integrated bakers, and a state of the art real-time viewport.

The industry standard for creating custom materials, Substance Designer gives you complete authoring control.

Design tileable textures and patterns, and edit complete texture sets.

Use pre-made resources or create materials from scratch in this non-destructive, node-based environment, and take advantage of Designer’s ever-expanding scripting capabilities.

Substance Designer 10.1 includes a new shortcut editor, a MaterialX plugin and lots of new improvements for color management with Adobe Color Engine and new bakers functionalities.

New Features:

  • Shortcuts for each type of graph
  • Assign shortcuts both for atomic nodes and custom filters
  • Improved Bakers
  • Improved sampling
  • New normalization setting
  • Improved 3D View
  • Parameters synchronization between renderers
  • Environment map preview in settings
  • New Unlit shader
  • Improved performances on High DPI screens with viewport downscaling
  • Improved PBR Render node
  • New PBR Render Mapping Node
  • New FXAA filter
  • Optimize compositing graph properties display

Read more here: https://docs.substance3d.com/sddoc/version-10-1-0-194216365.html

Chamfer - Substance Designer - Part 1 - YouTube

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