Nuke 13 includes Machine Learning (ML), a flexible machine learning toolset. The ML Toolset was developed by Foundry’s A.I. Research team (AIR), it enables artists to create bespoke effects with applications of the toolset including upres, removing motion blur, tracking Read more
If you are curious to know about the future of 3D and Visual Effects industry, then this global online session is the key for you. Many things have been changed in this COVID-19 pandemic, including our giant Media & Entertainment Read more
Using the PlanarTracker node in Nuke. Compositor Marijn Eken, who carried out the composite in Nuke, Fusion and After Effects. Visual effects artists already know there are often many ways you can pull off a particular shot via different filming Read more
The Foundry has formally released Nuke 12.2, the next feature release for Nuke, which has been in successful beta for some time, and also a new Nuke Indie. This newest version of Nuke is aimed at remote working, independent or Read more
Nuke 12.2 expected to be released soon will support importing USD files into Nuke’s default ReadGeo node. USD files similar to alembic but more robust and powerful interchange format provides more flexibility with importing animated models, materials while having extra Read more
Topic: 2D vs. 3D Webinar Series: Tips for Nuke’s GridWarpTracker Description: Join our Senior VFX Tutor, Allar Kaasik, for a demo of Nuke’s GridWarpTracker tool and some useful tips that would be helpful to both junior and senior compositors alike. Read more
Nuke’s Creative Product Manager, Juan Salazar, talks us through how the Nuke team is developing the 12 series.
Nuke 12.1 Features: New Shuffle Node Updated Nuke Spherical Transform and Bilateral New BlinkScript Particle Support Lens Distortion Workflow Improvements Grid Warp Tracker Improvements Bin and Track Item Version Linking HieroPlayer Artist Review and Flipbook in Nuke Feature videos are Read more