All the tools you need to texture your 3D assets in one application.
Substance Painter has smart materials, smart masks and integrated bakers, and a state of the art real-time viewport.
The industry standard for creating custom materials, Substance Designer gives you complete authoring control.
Design tileable textures and patterns, and edit complete texture sets.
Use pre-made resources or create materials from scratch in this non-destructive, node-based environment, and take advantage of Designer’s ever-expanding scripting capabilities.
Substance Designer 10.1 includes a new shortcut editor, a MaterialX plugin and lots of new improvements for color management with Adobe Color Engine and new bakers functionalities.
New Features:
- Shortcuts for each type of graph
- Assign shortcuts both for atomic nodes and custom filters
- Improved Bakers
- Improved sampling
- New normalization setting
- Improved 3D View
- Parameters synchronization between renderers
- Environment map preview in settings
- New Unlit shader
- Improved performances on High DPI screens with viewport downscaling
- Improved PBR Render node
- New PBR Render Mapping Node
- New FXAA filter
- Optimize compositing graph properties display
Read more here: https://docs.substance3d.com/sddoc/version-10-1-0-194216365.html